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Monogame Pipeline

is the official tool used by Nexile to mass-compile all the content for the game.

Not recommended. This takes both space on your drive and time to set up.

Download steps

Preview


Table of convertions

Type of filefile to XNBXNB to file
image
sound

Supported types

Everything that is compatible with Monogame (and so Jump King).

Usage

  1. Install the latest version of Visual Studio Community available.
  2. Download .NET desktop development and all of its dependencies.
  3. Follow these instructions (from Install MonoGame extension for Visual Studio 2019 to Install MGCB Editor included!).
  4. Reopen and create a new project in Visual Studio with the template: Project (the project name does not matter)
  5. On the right side of the screen (Solution Explorer), open the folder Content and open the file Content.mgcb. If you have installed MGCB Editor this will show up: MGCBE Otherwise, you can search the application through Windows and open the MGCB file manually.
  6. To add convert images and audio files you need to add files using the rectangle with a yellow asterisk with tool tip saying Add Item.
  7. Select all the items you have to convert.
  8. Save the Content file and click on the Build icon.

Once the build is complete, you will find all your packed files in: project directory/bin/x86/Debug/Content/.